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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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eaee3dddb365a673402a850d760d103fe93c6b0e
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/String
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Johan Torp e743c8cc82 Added append to FString overloads for BytesToHex[Lower], FSHAHash, FGuid and optimized them a bit
#rb devin.doucette,zousar.shaker
#preflight 6246b54f323cb7b9911f004f

[CL 19585530 by Johan Torp in ue5-main branch]
2022-04-01 04:33:32 -04:00
..
BytesToHex.cpp
Added append to FString overloads for BytesToHex[Lower], FSHAHash, FGuid and optimized them a bit
2022-04-01 04:33:32 -04:00
Escape.cpp
String: Added string escaping functions under UE::String
2022-03-09 08:48:44 -05:00
Find.cpp
Fixed a compile error in String/Find.h
2022-02-25 19:53:54 -05:00
HexToBytes.cpp
Branch snapshot for CL 18531810
2022-01-06 16:44:09 +00:00
LexFromString.cpp
…
LineEndings.cpp
Add ToHostLineEndings FromHostLineEndings functions for FString for converting between different platform line endings
2022-01-31 12:26:15 -05:00
ParseLines.cpp
…
ParseTokens.cpp
String: Extended ParseTokens to support ANSICHAR and UTF8CHAR
2022-02-02 06:26:16 -05:00
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