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UnrealEngineUWP/Engine/Source/Runtime/AudioMixer
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phil popp 19e92146d9 Intesl ISPC optimizations for Audio
Submitting on behalf of Jeff Rous
#rb phil.popp
#jira UE-141709
#fyi jeff.rous
#preflight 624b22e773665f7d5e84281e

[CL 19611484 by phil popp in ue5-main branch]
2022-04-04 13:09:43 -04:00
..
Classes
Add Upwards compression to dynamics processor & uses of it. This mainly just changes the gain clamping range to be > 0, and otherwise operates the same as the normal downwards compressor.
2022-01-18 17:56:27 -05:00
Private
Intesl ISPC optimizations for Audio
2022-04-04 13:09:43 -04:00
Public
Converting Quartz audio frame counting to be double instead of integer - the latter causes clock drift over time and causes issue when synchronizing with external sources or long audio
2022-03-31 19:27:04 -04:00
AudioMixer.Build.cs
AudioLink Abstractions and Engine Modules
2021-12-09 01:34:26 -05:00
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