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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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eaee3dddb365a673402a850d760d103fe93c6b0e
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Turnkey/Commands
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Josh Adams 1cac5f0077 - Moved ini struct/map parsing out of Turnkey/WinPlatform to ConfigHierarchy so they can be shared, and used elsewhere
#jira none
#rb brandon.schaefer
#preflight 62352ded48746817f14246b4
#preflight 6238709dc3399da9531164a3

[CL 19450836 by Josh Adams in ue5-main branch]
2022-03-21 08:39:34 -04:00
..
Control.cs
…
CreateBuild.cs
- Moved ini struct/map parsing out of Turnkey/WinPlatform to ConfigHierarchy so they can be shared, and used elsewhere
2022-03-21 08:39:34 -04:00
ExecuteBuild.cs
- Moved ini struct/map parsing out of Turnkey/WinPlatform to ConfigHierarchy so they can be shared, and used elsewhere
2022-03-21 08:39:34 -04:00
Help.cs
…
InstallBuild.cs
…
InstallSdk.cs
fix for turnkey install sdk crash when there are no valid sdks available.
2022-01-20 15:25:38 -05:00
ListPlatforms.cs
- Added PlatformValues to DeviceInfo in UAT land. Removed the Subtype field and changed it's very limited use to PlatformValues
2022-03-17 18:23:21 -04:00
ListSdks.cs
…
ManageSettings.cs
…
Test.cs
AutomationTool: Remove UE4 references
2022-01-11 15:15:59 -05:00
VerifySdk.cs
Prevent exceptions from propagating when verifying sdks
2022-02-02 02:46:19 -05:00
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