Files
UnrealEngineUWP/Engine/Source/Editor/Documentation/Documentation.Build.cs
Robb Surridge 1041c22c7e Decouple the documentation part of the "SDK not installed" handler from the tutorial system.
#rb lauren.barnes
#jira UE-141830
#preflight 6217d578436d9307bac81b47

[CL 19204739 by Robb Surridge in ue5-main branch]
2022-03-01 15:17:57 -05:00

62 lines
1.3 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class Documentation : ModuleRules
{
public Documentation(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.AddRange(
new string[] {
// ... add public include paths required here ...
}
);
PrivateIncludePaths.AddRange(
new string[] {
// ... add other private include paths required here ...
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"MainFrame"
// ... add other public dependencies that you statically link with here ...
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
// ... add private dependencies that you statically link with here ...
"CoreUObject",
"Engine",
"InputCore",
"Slate",
"SlateCore",
"EditorStyle",
"EditorFramework",
"UnrealEd",
"Analytics",
"SourceCodeAccess",
"SourceControl",
"ContentBrowser",
"DesktopPlatform",
"ToolWidgets",
}
);
CircularlyReferencedDependentModules.Add("SourceControl");
DynamicallyLoadedModuleNames.AddRange(
new string[]
{
"MessageLog"
}
);
}
}
}