Files
UnrealEngineUWP/Engine/Source/Developer/DerivedDataCache/DerivedDataCache.Build.cs
Robert Manuszewski b6f514465a #ttp 331319: CRITICAL: LIVE: FRAMEWORK: GitHub editor attempts to connect to shared network DDC
#change Moved internal DDC shared paths to a no-redist module.

[CL 2039559 by Robert Manuszewski in Main branch]
2014-04-23 17:27:21 -04:00

18 lines
409 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class DerivedDataCache : ModuleRules
{
public DerivedDataCache(TargetInfo Target)
{
PrivateDependencyModuleNames.Add("Core");
// Internal (NoRedist) module
if (Directory.Exists(Path.Combine("Developer", "NoRedist", "DDCUtils")))
{
DynamicallyLoadedModuleNames.Add("DDCUtils");
}
}
}