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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ea9b683fa29f0bf855cb6edde8496a5bc275ec7d
UnrealEngineUWP/Engine/Source/Runtime/Projects/Private
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Ben Marsh 78f6199447 Add a separate category for "installed" plugins, and hide categories if they're empty.
[CL 2527764 by Ben Marsh in Main branch]
2015-04-27 20:08:52 -04:00
..
ModuleDescriptor.cpp
UE-8578: Slate Widget fails to compile once added to a new project
2015-03-17 09:34:18 -04:00
PluginDescriptor.cpp
Add a separate category for "installed" plugins, and hide categories if they're empty.
2015-04-27 20:08:52 -04:00
PluginManager.cpp
Remove ensure against CoreUObject mount delegate existing unless there are plugins with content folders. Not entirely sure why this is necessary yet, but Mac DDC seems to be failing where it wasn't before.
2015-04-26 22:19:39 -04:00
PluginManager.h
Change IPluginManager to return shared pointers to plugin objects, rather than passing raw pointers by default.
2015-04-26 10:47:22 -04:00
ProjectDescriptor.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
ProjectManager.cpp
Renaming some plugin browser stuff for consistency, and removing a bunch of unnecessary abstractions.
2015-04-26 10:27:46 -04:00
ProjectManager.h
Renaming some plugin browser stuff for consistency, and removing a bunch of unnecessary abstractions.
2015-04-26 10:27:46 -04:00
ProjectsModule.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
ProjectsPrivatePCH.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
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