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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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UnrealEngineUWP/Engine/Source/Editor/UnrealEd
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Saul Abreu 1220cdc6d5 Fixed crash in gathering text from assets, specifically dialogue waves, if the dialogue wave has no *non-null* targets.
[CL 2537895 by Saul Abreu in Main branch]
2015-05-05 15:13:25 -04:00
..
Classes
Moved MergeActors tool back into Experimental category for now. Fixed a small bug regarding whether the panel is enabled, and optimized a little.
2015-05-04 11:43:48 -04:00
Private
Fixed crash in gathering text from assets, specifically dialogue waves, if the dialogue wave has no *non-null* targets.
2015-05-05 15:13:25 -04:00
Public
Editor: Added analytics for # of times an asset editor was opened during a session
2015-05-04 18:40:31 -04:00
UnrealEd.Build.cs
Refactored mesh merging dialogs into a non-modal panel in a separate Editor module. Moved actor merging out of 'experimental' classification.
2015-05-01 03:43:37 -04:00
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