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ea9b683fa29f0bf855cb6edde8496a5bc275ec7d
UnrealEngineUWP/Engine/Source/Developer/MaterialUtilities/Private
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Daniel Wright 184d882cfa Fixed FExportMaterialProxy and FLightmassMaterialProxy creating their shader map ID's shader type dependencies off of the base material, instead of themselves, which would cause some shaders to not be cached due to mismatching ShouldCache results.
[CL 2536366 by Daniel Wright in Main branch]
2015-05-04 16:32:50 -04:00
..
MaterialUtilities.cpp
Fixed FExportMaterialProxy and FLightmassMaterialProxy creating their shader map ID's shader type dependencies off of the base material, instead of themselves, which would cause some shaders to not be cached due to mismatching ShouldCache results.
2015-05-04 16:32:50 -04:00
MaterialUtilitiesPrivatePCH.h
Missing file from CL# 2531273
2015-04-29 22:54:20 -04:00
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