Files
UnrealEngineUWP/Engine/Plugins/Experimental/GeometryCollectionPlugin/Source/GeometryCollectionEditor/GeometryCollectionEditor.Build.cs
Michael Lentine ea5ca985d4 Copying //UE4/Dev-Physics to //UE4/Dev-Main.
#rb none
#lockdown Nick.Penwarden

[CL 4653110 by Michael Lentine in Main branch]
2018-12-12 11:25:29 -05:00

37 lines
833 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class GeometryCollectionEditor : ModuleRules
{
public GeometryCollectionEditor(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePaths.Add("GeometryCollectionEditor/Private");
PublicIncludePaths.Add(ModuleDirectory + "/Public");
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Slate",
"SlateCore",
"Engine",
"UnrealEd",
"PropertyEditor",
"RenderCore",
"RHI",
"GeometryCollectionCore",
"GeometryCollectionEngine",
"RawMesh",
"AssetTools",
"AssetRegistry",
"SceneOutliner",
"FieldSystemCore",
"EditorStyle"
}
);
}
}
}