Files
UnrealEngineUWP/Engine/Source/Runtime/ShaderCore
Lee Clark 0752c1815d PS4 - Geometry shader ring buffers
* Off chip GS ring buffers are now handled by allocating the global resource table from the command buffer when required. Removes the need to use the largets output for all GS.
* Initial support for OnChip GS. Internal compiler not currently supported due to missing profile. Also seeing some random polys which looks to be an issue with the SDK.

#codereview Marcus.Wassmer

[CL 2239732 by Lee Clark in Main branch]
2014-08-01 08:47:13 -04:00
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2014-08-01 08:47:13 -04:00