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UnrealEngineUWP
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Merge
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Dan Oconnor
8aa1950967
#ue4 const correctness for merge and diff tools... merge copies the blueprint it is merging now, so that we can present a fixed view of the blueprint at the beginning of the merge operation
...
[CL 2221111 by Dan Oconnor in Main branch]
2014-07-16 15:00:09 -04:00
..
Private
#ue4 const correctness for merge and diff tools... merge copies the blueprint it is merging now, so that we can present a fixed view of the blueprint at the beginning of the merge operation
2014-07-16 15:00:09 -04:00
Public
#UE4 Reworked tab spawner registration - limiting ourself to a single merge operation at a time for the moment.
2014-07-15 20:22:37 -04:00
Merge.Build.cs
#UE4 First iteration on the merge module.. Changes to diff panel reviewed by Mike Beach, driver disabled by [AssetMerge] EnableAssetMerge
2014-06-25 13:25:21 -04:00