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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ea50e1def76edd90cf33dae263abe8f71dfde16f
UnrealEngineUWP/Engine/Source/Developer/GameplayDebugger/Private
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sebastian kowalczyk 8016db3dd5 Fixed TTP #342981 "CRITICAL: REGRESSION: CRASH: QAGame -game -featureleveles2 Assertion failed: (Index >= 0) & (Index < ArrayNum)"
[CL 2242235 by sebastian kowalczyk in Main branch]
2014-08-04 08:10:19 -04:00
..
GameplayDebugger.cpp
Merging using UE4-Fortnite-To-UE4
2014-07-22 16:23:09 -04:00
GameplayDebuggerExec.cpp
Merging using UE4-Fortnite-To-UE4
2014-07-22 16:23:09 -04:00
GameplayDebuggerPrivate.h
Fixed warning about using wrong precompiled header #UE4
2014-06-26 03:54:40 -04:00
GameplayDebuggingComponent.cpp
Fixed TTP #342981 "CRITICAL: REGRESSION: CRASH: QAGame -game -featureleveles2 Assertion failed: (Index >= 0) & (Index < ArrayNum)"
2014-08-04 08:10:19 -04:00
GameplayDebuggingControllerComponent.cpp
Separate Control and Command keys on Mac; some editor shortcuts remapped to use Ctrl to free Cmd for Mac-specific shortcuts (Cmd+W, Cmd+M and Cmd+H)
2014-07-21 13:10:16 -04:00
GameplayDebuggingHUDComponent.cpp
Added correct multi-client support for GameplayDebugger. #UE4
2014-06-25 09:28:40 -04:00
GameplayDebuggingReplicator.cpp
Merging CL#2188206 using UE4-Fortnite-To-UE4
2014-07-14 19:41:38 -04:00
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