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UnrealEngineUWP
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UnrealEngineUWP
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Engine
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DesktopPlatform
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History
Ben Marsh
61b3c655aa
Add an additional check to determine valid engine directories, so running UnrealVersionSelector directly from the launcher installation folder won't register one there.
...
[CL 2239952 by Ben Marsh in Main branch]
2014-08-01 11:32:55 -04:00
..
Linux
Support for Linux in DesktopPlatform module.
2014-07-30 23:26:47 -04:00
Mac
More Clang compile warning fixes
2014-07-30 14:51:27 -04:00
Windows
Normalize path for Win32 call to opening a project using the shell.
2014-06-19 08:06:46 -04:00
DesktopPlatformBase.cpp
Add an additional check to determine valid engine directories, so running UnrealVersionSelector directly from the launcher installation folder won't register one there.
2014-08-01 11:32:55 -04:00
DesktopPlatformBase.h
Provide a proper error message if a file cannot be deleted during project upgrade, and fix offering to checkout the project file if necessary.
2014-07-22 15:58:02 -04:00
DesktopPlatformModule.cpp
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
DesktopPlatformPrivatePCH.h
Linux: add (stubbed) DesktopPlatform class.
2014-06-05 17:01:39 -04:00
PlatformInfo.cpp
add support for detecting installed SDKs at editor start up
2014-07-31 13:31:22 -04:00