Files
UnrealEngineUWP/Engine/Source/Developer/DesktopPlatform/DesktopPlatform.Build.cs
Dmitry Rekman 435196963c Support for Linux in DesktopPlatform module.
- Part of PR #306 by amigo and #ue4linux folks.
- LinuxNativeDialogs on hold until clarified with the author (their Build.cs needs to be modified to add WITH_LINUX_NATIVE_DIALOGS=1).

[CL 2237890 by Dmitry Rekman in Main branch]
2014-07-30 23:26:47 -04:00

20 lines
514 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class DesktopPlatform : ModuleRules
{
public DesktopPlatform(TargetInfo Target)
{
PrivateIncludePaths.Add("Developer/DesktopPlatform/Private");
PrivateDependencyModuleNames.Add("Core");
if (Target.Platform == UnrealTargetPlatform.Linux)
{
// on hold AddThirdPartyPrivateStaticDependencies(Target, "LinuxNativeDialogs");
AddThirdPartyPrivateStaticDependencies(Target, "SDL2");
}
}
}