Files
UnrealEngineUWP/Engine/Source/Runtime/Renderer
uriel doyon dc3ee009e3 Fixed issues with translucent materials in shader complexity.
Reverted shader complexity to previous logic by adding fixed deffered shading cost to instruction count.
Fixed quad complexity translucency not showing up.
[FYI] rolando.caloca
#rb none


#ROBOMERGE-SOURCE: CL 5716791 via CL 5716793 via CL 5716795 via CL 5716797 via CL 5717620

[CL 5717754 by uriel doyon in Main branch]
2019-04-03 20:24:31 -04:00
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