Files
UnrealEngineUWP/Engine/Source/Runtime/IOS/IOSRuntimeSettings/IOSRuntimeSettings.Build.cs
Marcus Wassmer a8d6cc952b Merging //UE4/Dev-Main@4700769 to Dev-Rendering (//UE4/Dev-Rendering)
#rb none

[CL 4729861 by Marcus Wassmer in Dev-Rendering branch]
2019-01-15 18:04:38 -05:00

23 lines
436 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class IOSRuntimeSettings : ModuleRules
{
public IOSRuntimeSettings(ReadOnlyTargetRules Target) : base(Target)
{
BinariesSubFolder = "IOS";
PublicDependencyModuleNames.Add("AudioPlatformConfiguration");
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine"
}
);
}
}