Files
UnrealEngineUWP/Engine/Source/Runtime/Core/Public/Unix
ben marsh 0be7dc00da Add a FPlatformProcess::ExecutablePath() function, and use it to figure out which executable to launch for commandlets, PIE, etc...
Saves having to attempt to reconstruct the executable path using BaseDir(), which may not actually be the executable directory we want (eg. app bundle on Mac).

#rb none
[CODEREVIEW] Michael.Trepka
#jira UE-71066

#ROBOMERGE-SOURCE: CL 5318351 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5336841 by ben marsh in Main branch]
2019-03-07 08:14:00 -05:00
..