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7598af0532
#rb none #lockdown Nick.Penwarden [CL 4662404 by Ben Marsh in Main branch]
20 lines
721 B
C++
20 lines
721 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "AnimNodeEditMode.h"
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class FCCDIKEditMode : public FAnimNodeEditMode
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{
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public:
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/** IAnimNodeEditMode interface */
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virtual void EnterMode(class UAnimGraphNode_Base* InEditorNode, struct FAnimNode_Base* InRuntimeNode) override;
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virtual void ExitMode() override;
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virtual FVector GetWidgetLocation() const override;
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virtual FWidget::EWidgetMode GetWidgetMode() const override;
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virtual void DoTranslation(FVector& InTranslation) override;
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virtual void Render(const FSceneView* View, FViewport* Viewport, FPrimitiveDrawInterface* PDI) override;
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private:
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struct FAnimNode_CCDIK* RuntimeNode;
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class UAnimGraphNode_CCDIK* GraphNode;
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}; |