Files
UnrealEngineUWP/Engine/Source/Developer/MaterialBaking/Private
kevin ortegren 176b8f1de8 Adding new material expression: Pre-skinned local bounds. This provides the bounds of the base pose, prior to any transforms.
#rb krzysztof.narkowicz
[FYI] daniel.wright


#ROBOMERGE-SOURCE: CL 5460678 via CL 5462281

[CL 5462342 by kevin ortegren in Main branch]
2019-03-19 19:49:42 -04:00
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