Files
UnrealEngineUWP/Engine/Shaders
richard malo 252770fc84 - Landscape Splines can now reserve a Landscape Layer (using the Landscape Layer System). In that use-case, their terraforming/terrapainting becomes non-destructive.
- Added automatic update of landscape deformation when landscape splines are modified (only in Landscape Layer System Mode)
- Added a new blend mode (alpha blend) to allow landscape splines to blend with previous landscape layers (blending and raise/lower flags is handled by GPU)
#rb michael.dupuis
[CODEREVIEW] michael.dupuis
[FYI] patrick.enfedaque


#ROBOMERGE-SOURCE: CL 5734202 via CL 5736580

[CL 5736607 by richard malo in Main branch]
2019-04-04 09:55:19 -04:00
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