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ea34b09df362e7707cf156bd42febac98aaa90e8
UnrealEngineUWP/Engine/Source/Runtime/RenderCore/Private/ProfilingDebugging
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Steve Robb 490ff52780 Deprecation of TStaticArray's multi-element init constructor, to avoid confusion of something like TStaticArray<FVector4>(NoInit) and TStaticArray<FVector4>(InPlace, NoInit) producing very different codegen (worse in the original case).
#rb yuriy.odonnell
#jira none

[CL 16053261 by Steve Robb in ue5-main branch]
2021-04-19 14:34:13 -04:00
..
RealtimeGPUProfiler.cpp
Deprecation of TStaticArray's multi-element init constructor, to avoid confusion of something like TStaticArray<FVector4>(NoInit) and TStaticArray<FVector4>(InPlace, NoInit) producing very different codegen (worse in the original case).
2021-04-19 14:34:13 -04:00
TracingProfiler.cpp
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
2020-09-24 00:43:27 -04:00
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