Files
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/CoreUObject.Build.cs
Chris Varnsverry 16230185c0 - Merge CL's 15977926, 15978323, 15978393, 15978401 and 15981176 from //UE5/RES to //UE5/Main
- Moves CoreOnline headers into their own module

#jira UE-113427
#fyi Matt.Peters
#tests built EdTest, QAGame, and one internal project in DevEd Win64

[CL 16036320 by Chris Varnsverry in ue5-main branch]
2021-04-16 13:16:39 -04:00

29 lines
699 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CoreUObject : ModuleRules
{
public CoreUObject(ReadOnlyTargetRules Target) : base(Target)
{
PrivatePCHHeaderFile = "Private/CoreUObjectPrivatePCH.h";
SharedPCHHeaderFile = "Public/CoreUObjectSharedPCH.h";
PrivateIncludePaths.Add("Runtime/CoreUObject/Private");
PrivateIncludePathModuleNames.AddRange(
new string[]
{
"TargetPlatform",
}
);
PublicDependencyModuleNames.Add("Core");
PublicDependencyModuleNames.Add("TraceLog");
PrivateDependencyModuleNames.Add("Projects");
PrivateDependencyModuleNames.Add("Json");
}
}