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ea34b09df362e7707cf156bd42febac98aaa90e8
UnrealEngineUWP/Engine/Source/Runtime/ClothingSystemRuntimeCommon
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kriss gossart 4634bf5aa5 Cloth - Fix LOD transition maps, broken by mistakenly enabling multiple influences in the call to GenerateMeshToMeshSkinningData. [Integrate CL 16114138 from //UE5/Release-Engine-Staging]
#rb Jaco.VanDyk
[FYI] Tyson.Brochu
#jira UE-113373

[CL 16128222 by kriss gossart in ue5-main branch]
2021-04-27 11:33:24 -04:00
..
Private
Cloth - Fix LOD transition maps, broken by mistakenly enabling multiple influences in the call to GenerateMeshToMeshSkinningData. [Integrate CL 16114138 from //UE5/Release-Engine-Staging]
2021-04-27 11:33:24 -04:00
Public
Cloth - Fix the cloth wrap deformer capture optimization code in cases where the skinned points' are outside their closest cloth triangle bounding volumes.
2021-04-14 10:28:40 -04:00
ClothingSystemRuntimeCommon.Build.cs
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