Files
UnrealEngineUWP/Engine/Source/Runtime/AudioExtensions
rob gay a5adaf2847 - Fix triggered inputs firing on initialization in subsequent SoundGenerator instances
- Caused by leak in Transmission System's Global DataChannels, wherein AudioComponents were not removing instance data, which caused new sounds played from that Component taking on last value set from prior instance.
    - Remove custom input preview Sender logic in MetasoundEditor to avoid managing multiple senders (can just use the one housed on the preview AudioComponent).
#lockdown nick.whiting
#jira UE-111897
#rb phil.popp
#preflight 606bea71d5cb3c000197c7ac

#ROBOMERGE-SOURCE: CL 15927511 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15927516 by rob gay in ue5-main branch]
2021-04-06 01:41:29 -04:00
..