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ea34b09df362e7707cf156bd42febac98aaa90e8
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Public
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Thomas Sarkanen 27a6f84b12 Fix crash in cooked games with standalone asset players
Also fix blendspace sync groups not working correctly

#rb Timothy.Daoust
#jira FROST-2365

[CL 16105948 by Thomas Sarkanen in ue5-main branch]
2021-04-23 15:31:02 -04:00
..
AnimNodes
Fix crash in cooked games with standalone asset players
2021-04-23 15:31:02 -04:00
AnimNotifies
…
BoneControllers
Merge UE5/Release-Engine-Staging @ 15630841 to UE5/Main
2021-03-05 19:27:14 -04:00
RBF
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
2020-09-24 00:43:27 -04:00
AnimationCustomVersion.h
…
AnimCustomInstanceHelper.h
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
2020-09-24 00:43:27 -04:00
AnimGraphRuntimeTrace.h
BlendSpace 2.0: Blendspace Graph Node
2021-01-25 08:43:19 -04:00
AnimSequencerInstance.h
Sequencer: NLA fix for child bone rotations
2020-10-27 19:09:18 -04:00
AnimSequencerInstanceProxy.h
Anim node data/compiler refactor
2021-04-22 04:57:09 -04:00
CommonAnimationLibrary.h
…
CommonAnimationTypes.h
…
KismetAnimationLibrary.h
Move CalculateDirection to KismetAnimationLibrary
2021-02-17 07:22:39 -04:00
KismetAnimationTypes.h
…
PlayMontageCallbackProxy.h
…
SequencerAnimationSupport.h
…
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