Files
UnrealEngineUWP/Engine/Source/Programs/nDisplayLauncher/Cluster/Config/Configuration.cs
Ryan Durand 9ef3748747 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00

27 lines
607 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.Collections.Generic;
using System.Linq;
using nDisplayLauncher.Cluster.Config.Entity;
namespace nDisplayLauncher.Cluster.Config
{
public class Configuration
{
public Dictionary<string, EntityClusterNode> ClusterNodes { get; set; } = new Dictionary<string, EntityClusterNode>();
public Dictionary<string, EntityWindow> Windows { get; set; } = new Dictionary<string, EntityWindow>();
public Configuration()
{
}
public EntityClusterNode GetMasterNode()
{
return ClusterNodes.Values.First(x => x.IsMaster);
}
}
}