Files
UnrealEngineUWP/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/tps/bcrypt-js.tps
alistair white 21c2b3cdbf Integrating 11824451
Swapping Bcrypt node module to native js version
Adding npm console commands to ease usage

#jira: UE-89833
#rb: Stuart.Hill

#ROBOMERGE-SOURCE: CL 11851819 in //UE4/Release-4.25/... via CL 11851825
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)

[CL 11851829 by alistair white in Main branch]
2020-03-03 04:40:44 -05:00

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>Bcrypt.js</Name>
<Location>/Engine/Source/Programs/PixelStreaming/WebServers/SignallingWebServer/</Location>
<Function>This is used to verify passwords match the ones stored using the bcrypt algorithm. The passwords are always stored using bcrypt and so we never know the unencrypted password. This allows us to implement a authentication system on the web server so that only people we give accounts to can access the web server. This use is only for prototype stage, production will use the Epic unreal account system</Function>
<Eula>https://github.com/dcodeIO/bcrypt.js/blob/master/LICENSE</Eula>
<RedistributeTo>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>/UE4/Main/Engine/Source/ThirdParty/Licenses</LicenseFolder>
</TpsData>