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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ea34b09df362e7707cf156bd42febac98aaa90e8
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/TVOS
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martin ridgers ca3b5923d6 A few GetCookPlatform() implementations were not checking bIsClientOnly correctly. As a result they were staging Client and Game versions to the same output location.
#rb josh.adams
#rnx

#ROBOMERGE-SOURCE: CL 15526995 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15527031 by martin ridgers in ue5-main branch]
2021-02-25 05:41:14 -04:00
..
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Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
TVOS.Automation.csproj
Changing C# code over to using EpicGames.Core over DotNETCommon.
2020-12-21 23:07:37 -04:00
TVOSPlatform.Automation.cs
A few GetCookPlatform() implementations were not checking bIsClientOnly correctly. As a result they were staging Client and Game versions to the same output location.
2021-02-25 05:41:14 -04:00
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