Files
UnrealEngineUWP/Engine/Source/Developer/RigVMDeveloper/Private/RigVMModel/Nodes/RigVMFunctionEntryNode.cpp
Helge Mathee 02f602e7bf Control Rig VM: Encapsulation, First steps
Implementation of relevant nodes for collapse feature, controller + actions as well as unit test

To be audited by Jack.Cai

#jira UEA-564
#rb na
#fyi jack.cai

[CL 14815556 by Helge Mathee in ue5-main branch]
2020-11-26 05:45:07 -04:00

10 lines
192 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "RigVMModel/Nodes/RigVMFunctionEntryNode.h"
bool URigVMFunctionEntryNode::IsDefinedAsVarying() const
{
// todo
return true;
}