Files
UnrealEngineUWP/Engine/Source/Developer/RigVMDeveloper/Private/RigVMModel/Nodes/RigVMCollapseNode.cpp
Helge Mathee ac84fcc931 Control Rig: Editing for node color, category and keywords
#rb jack.cai
#jira UEA-564

[CL 15216054 by Helge Mathee in ue5-main branch]
2021-01-27 05:06:20 -04:00

14 lines
381 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "RigVMModel/Nodes/RigVMCollapseNode.h"
#include "RigVMModel/RigVMFunctionLibrary.h"
URigVMFunctionLibrary* URigVMCollapseNode::GetLibrary() const
{
return Cast<URigVMFunctionLibrary>(GetOuter());
}
FString URigVMCollapseNode::GetEditorSubGraphName() const
{
return FString::Printf(TEXT("%s_SubGraph"), *GetName());
}