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ea34b09df362e7707cf156bd42febac98aaa90e8
UnrealEngineUWP
/
Engine
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Source
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Developer
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GameplayDebugger
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History
Steve Robb
bfddf3e267
TMethodPtr<U, ...> and TConstMethodPtr<U, ...> template aliases added to delegates to replace the T*Delegate_Const<U, ...>::FMethodPtr types.
...
#rb robert.manuszewski #jira none [CL 16092754 by Steve Robb in ue5-main branch]
2021-04-22 09:49:28 -04:00
..
GameplayDebugger.h
…
GameplayDebuggerAddonBase.h
TMethodPtr<U, ...> and TConstMethodPtr<U, ...> template aliases added to delegates to replace the T*Delegate_Const<U, ...>::FMethodPtr types.
2021-04-22 09:49:28 -04:00
GameplayDebuggerCategory.h
…
GameplayDebuggerCategoryReplicator.h
Automated wrapped object pointer upgrade for Engine + ShooterGame + ShooterGame referenced plugins
2021-01-27 17:40:25 -04:00
GameplayDebuggerConfig.h
Merge Release-Engine-Staging to Main @ CL# 15151250
2021-01-21 16:22:06 -04:00
GameplayDebuggerExtension.h
…
GameplayDebuggerLocalController.h
Automated wrapped object pointer upgrade for Engine + ShooterGame + ShooterGame referenced plugins
2021-01-27 17:40:25 -04:00
GameplayDebuggerPlayerManager.h
[GameplayDebugger] Extracted picking view point calculation to GetViewPoint exposed through GameplayDebuggerPlayerManager
2021-02-08 07:46:38 -04:00
GameplayDebuggerRenderingComponent.h
…
GameplayDebuggerTypes.h
Made displaying GameplayDebugger's UI possible in pure editor-mode
2020-11-23 14:16:46 -04:00