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UnrealEngineUWP/Engine/Build/BatchFiles/RunUAT.command
Juan Canada 2ecf4f9708 Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
#rnx
#rb none

[CL 10895568 by Juan Canada in Dev-RenderPlat-Staging branch]
2020-01-07 13:45:01 -05:00

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#!/bin/sh
## Copyright Epic Games, Inc. All Rights Reserved.
##
## Unreal Engine 4 AutomationTool setup script
##
## This script uses the .command extenion so that is clickable in
## in the OSX Finder. All it does is call RunUAT.sh which does
## the real work.
exec "`dirname "$0"`"/RunUAT.sh "$@"