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#rb PJ.Kack #rnx #preflight 6239f155ca34ffd7bf6c5f8d #robomerge FNNC - By setting "UE_DISABLE_PLUGIN_DISCOVERY=1" in its target.cs a stand-alone program can avoid the cost of iterating over all plugins but still load and enable specific plugins that it knows it needs. - In the future we could make this data driven by allowing a program to supply something similar to the .upluginmanifest file. [CL 19479783 by paul chipchase in ue5-main branch]