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ea2b43fcf00ca551289d559fa217664ced4e76df
UnrealEngineUWP/Engine/Source/Editor/SubobjectEditor
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ben hoffman e629c84afb Only create a new default subobject when destroying a component if the owner's class is not native. Native owner classes do not have to have a DefaultSceneRoot when you drag in the C++ class directly from the content browser into the level.
#jira UE-130740
#rb marc.audy
#preflight 623a33f4b3653cf6afe52385

[CL 19482791 by ben hoffman in ue5-main branch]
2022-03-23 14:41:32 -04:00
..
Private
Only create a new default subobject when destroying a component if the owner's class is not native. Native owner classes do not have to have a DefaultSceneRoot when you drag in the C++ class directly from the content browser into the level.
2022-03-23 14:41:32 -04:00
Public
Some minor refactoring to assist with handling removal/reassignment of Blueprint namespaces.
2022-03-02 20:48:04 -05:00
SubobjectEditor.Build.cs
Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
2021-10-25 20:05:28 -04:00
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