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UnrealEngineUWP/Engine/Source/Developer/RigVMDeveloper/Public
Helge Mathee 0c93dad11e RigVM: Follow links on non-existing subpins
In the case of arrays we can have links on elements that don't exist on the source pin - but may exist on intermediate reroutes or function boundaries (entry or return nodes).

#b sara.schvartzman
#jira UE-144672
#preflight https://horde.devtools.epicgames.com/job/623878e3be1e4104d3451788

[CL 19451141 by Helge Mathee in ue5-main branch]
2022-03-21 09:28:47 -04:00
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