Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildDeploy.cs
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

28 lines
660 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;
using System.IO;
namespace UnrealBuildTool
{
/// <summary>
/// Base class to handle deploy of a target for a given platform
/// </summary>
abstract class UEBuildDeploy
{
/// <summary>
/// Prepare the target for deployment
/// </summary>
/// <param name="InTarget"> The target for deployment</param>
/// <returns>bool true if successful, false if not</returns>
public virtual bool PrepTargetForDeployment(UEBuildDeployTarget InTarget)
{
return true;
}
}
}