Files
UnrealEngineUWP/Engine/Source/Editor/AddContentDialog/Public/IAddContentDialogModule.h
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

22 lines
642 B
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "Widgets/SWindow.h"
class FContentSourceProviderManager;
/** Defines methods for interacting with the Add Content Dialog. */
class IAddContentDialogModule : public IModuleInterface
{
public:
/** Gets the object responsible for managing content source providers. */
virtual TSharedRef<FContentSourceProviderManager> GetContentSourceProviderManager() = 0;
/** Creates a dialog for adding existing content to a project. */
virtual void ShowDialog(TSharedRef<SWindow> ParentWindow) = 0;
};