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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ea1dbda612e080be8aaa56bfc31e08983e936b02
UnrealEngineUWP/Engine/Source/Developer/ToolMenus
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Zousar Shaker fd2e870030 Automated search-and-replace pass to change uses of UE_TRANSITIONAL_OBJECT_PTR(Type) to TObjectPtr<Type>.
There were two instance of the type being incorrect and they were manually fixed.

#rb none

[CL 17472048 by Zousar Shaker in ue5-main branch]
2021-09-09 10:05:04 -04:00
..
Private
Automated search-and-replace pass to change uses of UE_TRANSITIONAL_OBJECT_PTR(Type) to TObjectPtr<Type>.
2021-09-09 10:05:04 -04:00
Public
Merge from Release-Engine-Test @ 17059716 to UE5/Main
2021-08-04 17:46:20 -04:00
ToolMenus.Build.cs
Adding command handling for FToolUIActions. There is now an in-viewport property menu that can be enabled by Editor.EnableInViewportMenu in the console, and then pressing Tab when a supported actor (currently any light actor) is selected.
2021-01-11 09:19:43 -04:00
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