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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ea1dbda612e080be8aaa56bfc31e08983e936b02
UnrealEngineUWP/Engine/Source/Developer/IOS/IOSTargetPlatform/Private
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axel riffard 4fb17b2389 Display the trust popup on iOS and tvOS when using an untrusted device
#jira UE-114776
#rb jack.porter
#preflight 61444c5f4778fa00018cccb7

[CL 17549185 by axel riffard in ue5-main branch]
2021-09-17 04:56:41 -04:00
..
IOSDeviceHelper.cpp
Display the trust popup on iOS and tvOS when using an untrusted device
2021-09-17 04:56:41 -04:00
IOSDeviceHelper.h
Fix unity issue
2021-02-11 13:59:37 -04:00
IOSTargetDevice.cpp
Remove Deployment Server references
2021-06-03 03:55:34 -04:00
IOSTargetDevice.h
Display the trust popup on iOS and tvOS when using an untrusted device
2021-09-17 04:56:41 -04:00
IOSTargetDeviceOutput.h
Remove Deployment Server references
2021-06-03 03:55:34 -04:00
IOSTargetDeviceOutput.inl
Remove Deployment Server references
2021-06-03 03:55:34 -04:00
IOSTargetPlatform.cpp
Display the trust popup on iOS and tvOS when using an untrusted device
2021-09-17 04:56:41 -04:00
IOSTargetPlatform.h
Changed some ITargetPlatform methods (GetAllSupportedShaderFormats, GetTargetedShaderFormats) to remain compiled with a lack of WITH_ENGINE. Their omission isn't necessary from a dependency standpoint, and their access will be required in a future change.
2021-08-11 13:03:20 -04:00
IOSTargetPlatformModule.cpp
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