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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ea023aefce894481d778539c337b7acb20432dc0
UnrealEngineUWP/Engine
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ben marsh ea023aefce Horde: Move BundleCache into EpicGames.Horde.Bundles namespace.
#rnx

[CL 32148708 by ben marsh in ue5-main branch]
2024-03-10 19:18:58 -04:00
..
Binaries
…
Build
Cameras: add support for debug info replay via Rewind Debugger
2024-03-10 18:47:39 -04:00
Config
Add Depth of Field Use hair depth property on PostProcessVolume and expose it for UEFN.
2024-03-07 18:28:37 -05:00
Documentation
Documentation for build tools
2024-03-06 09:43:01 -05:00
Extras
Moving "Compile And Profile Single File" to be after "Compile Single File"
2024-03-08 14:04:51 -05:00
Platforms/VisionOS
UE-208429 VisionOS: hand tracking
2024-03-08 14:06:39 -05:00
Plugins
Cameras: fix cooked editor build
2024-03-10 19:18:28 -04:00
Programs
Resubmit backed out change with modifications - CL32075832
2024-03-07 18:28:46 -05:00
Shaders
Fixed bSinglePage clusters writing to incorrect pages because they weren't checking if the page was mapped from this mip level.
2024-03-08 18:03:52 -05:00
Source
Horde: Move BundleCache into EpicGames.Horde.Bundles namespace.
2024-03-10 19:18:58 -04:00
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