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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e9a48d68979e950be5fb5a548c7e6482d3a6ba51
UnrealEngineUWP/Engine/Source
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christopher waters e9a48d6897 Removing more uses of GMaxRHIFeatureLevel.
Focus started on GenerateMips and AddClearUAVPass.

#jira none
#rb mihnea.balta
#preflight 62fe768d200ff87e07c5e1ad

[CL 21448320 by christopher waters in ue5-main branch]
2022-08-18 15:29:29 -04:00
..
Developer
Modifies revert operations in source control window to also reload packages.
2022-08-18 13:03:11 -04:00
Editor
Used the code which builds the access specifier (previously located in the building on the function UI) to create a lambda expression to build it, which I then used in both the portion that builds the variable view (only if it's not a local variable), and again in the portion that builds the function view.
2022-08-18 14:52:26 -04:00
Programs
Add a refresh button that will ask PerforceMonitor to refresh its CL list
2022-08-18 14:54:30 -04:00
Runtime
Removing more uses of GMaxRHIFeatureLevel.
2022-08-18 15:29:29 -04:00
ThirdParty
GeometryProcessing clipper lib integration and exposed functionality
2022-08-18 09:40:40 -04:00
UnrealClient.Target.cs
…
UnrealEditor.Target.cs
…
UnrealGame.Target.cs
Remove commented out code for old iOS specific compile options.
2022-07-18 23:31:53 -04:00
UnrealServer.Target.cs
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