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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e94f8689a38edbec454b41f65f6c19bb68fe16ff
UnrealEngineUWP/Engine/Shaders
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rune stubbe e94f8689a3 Moved buffer objects out of FBitStreamReaderState/FBitStreamWriterState to make it compile on compilers that don't support buffers in structs.
Fixed typo causing character to melt.

#rb lukas.hermanns
#preflight 612fa77c9db3090001c34f45

#ROBOMERGE-SOURCE: CL 17388849 via CL 17390057
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17390120 by rune stubbe in ue5-release-engine-test branch]
2021-09-01 14:05:08 -04:00
..
Private
Moved buffer objects out of FBitStreamReaderState/FBitStreamWriterState to make it compile on compilers that don't support buffers in structs.
2021-09-01 14:05:08 -04:00
Public
Adding RHIUniformBufferLayoutInitializer and RHIUniformBufferLayout is a proper FRHIResource. This brings proper RHI lifetime support to RHIUniformBufferLayout so we don't delete the layouts while RHI commands that use them are still in flight.
2021-08-23 13:31:41 -04:00
Shared
Ray Tracing Debug Visualization: Add Triangles Mode
2021-08-19 05:42:20 -04:00
StandaloneRenderer
Merge CEF version 84.0.4147 from the //Portal branch directly into the //UE5/EA branch
2021-03-09 01:37:10 -04:00
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