Files
UnrealEngineUWP/Engine/Source/Runtime/StaticMeshDescription
sebastien lussier f23688e2ee MeshAutoUV - Fix array out of bound crash that could occur during the mesh description -> dynamic mesh -> mesh description roundtrip.
* The conversion to a dynamic mesh may result in less triangles as it could remove duplicates or degenerates.
#rb JeanFrancois.Dube

[CL 32236182 by sebastien lussier in ue5-main branch]
2024-03-13 21:29:12 -04:00
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