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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e943cd3efd007cd83af41f6d57697c7ef00a10e2
UnrealEngineUWP/Engine/Source/Programs/UnrealVirtualizationTool/Private
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zousar shaker 95ce2445c4 Adding internal API to allow monolithic programs to optionally accept a uproject as a first argument and use that as its project directory even if it is an engine executable.
#rb paul.chipchase

[CL 33084091 by zousar shaker in ue5-main branch]
2024-04-18 16:23:21 -04:00
..
Commands
UnrealVirtualizationTool now accepts the P4Port and P4User values on the commandline.
2024-04-16 11:37:24 -04:00
ProcessUtilities.h
[UVT] Fix a bug where the child process was launched with an incorrect stdin pipe attached.
2024-03-25 04:43:00 -04:00
ProjectFiles.cpp
…
ProjectFiles.h
…
UnrealVirtualizationTool.cpp
Adding internal API to allow monolithic programs to optionally accept a uproject as a first argument and use that as its project directory even if it is an engine executable.
2024-04-18 16:23:21 -04:00
UnrealVirtualizationTool.h
…
UnrealVirtualizationToolApp.cpp
[UVT] Fix a bug where the child process was launched with an incorrect stdin pipe attached.
2024-03-25 04:43:00 -04:00
UnrealVirtualizationToolApp.h
…
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