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UnrealEngineUWP/Engine/Source/Editor/SkeletonEditor/Public
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halfdan ingvarsson c3ed14869e Skeleton Editor: Fix bone proxy to properly transact on interactive/slider changes and paste. Fix an issue with "reset to default" double-stacking transforms instead of resetting.
#jira UE-185686, UE-189086, UE-203970, UE-198738
#rb benoit.gadreau

[CL 31427721 by halfdan ingvarsson in ue5-main branch]
2024-02-13 10:31:37 -05:00
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BlendProfilePicker.h
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BoneProxy.h
Skeleton Editor: Fix bone proxy to properly transact on interactive/slider changes and paste. Fix an issue with "reset to default" double-stacking transforms instead of resetting.
2024-02-13 10:31:37 -05:00
IEditableSkeleton.h
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ISkeletonEditor.h
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ISkeletonEditorModule.h
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ISkeletonTree.h
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ISkeletonTreeBuilder.h
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ISkeletonTreeItem.h
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SkeletonToolMenuContext.h
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SkeletonTreeBuilder.h
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SkeletonTreeItem.h
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SkeletonTreeSelection.h
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