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UnrealEngineUWP
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Engine
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TargetPlatform
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History
john huelin
7121101cd8
SDK (1): Changes in common code needed to support SDK changes on some platforms
...
#rb Wojciech.Krywult [CL 32855114 by john huelin in ue5-main branch]
2024-04-10 09:49:42 -04:00
..
IAudioFormat.h
…
IAudioFormatModule.h
…
IDeviceManagerCustomPlatformWidgetCreator.h
…
IProjectBuildMutatorFeature.h
…
IShaderFormat.h
[shaders] remove shader compilation related code deprecated in 5.3
2024-02-09 10:07:32 -05:00
IShaderFormatModule.h
…
ITargetDevice.h
Detect and store the available open iOS Simulators on mac
2024-02-15 09:55:52 -05:00
ITargetDeviceOutput.h
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ITargetDeviceSocket.h
…
ITargetPlatform.h
Resubmit CL 31307944 with fixes to ITP/ITPC interface
2024-02-09 10:50:54 -05:00
ITargetPlatformControls.h
Texture limit output size in bytes from platform size limit
2024-02-15 16:36:13 -05:00
ITargetPlatformControlsModule.h
First part of TargetPlatform(TP) refactor into TargetPlatformSettings(TPS) and TargetPlatformControls(TPC)
2024-01-29 04:50:19 -05:00
ITargetPlatformManagerModule.h
First part of TargetPlatform(TP) refactor into TargetPlatformSettings(TPS) and TargetPlatformControls(TPC)
2024-01-29 04:50:19 -05:00
ITargetPlatformModule.h
First part of TargetPlatform(TP) refactor into TargetPlatformSettings(TPS) and TargetPlatformControls(TPC)
2024-01-29 04:50:19 -05:00
ITargetPlatformSettings.h
SDK (1): Changes in common code needed to support SDK changes on some platforms
2024-04-10 09:49:42 -04:00
ITargetPlatformSettingsModule.h
First part of TargetPlatform(TP) refactor into TargetPlatformSettings(TPS) and TargetPlatformControls(TPC)
2024-01-29 04:50:19 -05:00
TargetDeviceId.h
…