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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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e8d8a8819e83d7fe2cf4c50685815057034e9921
UnrealEngineUWP/Engine/Source
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john hable d701033f4f Forcing pre-exposure to always be enabled in the shaders.
#jira ue-90726
#rb uriel.doyon

[CL 12232768 by john hable in 4.25 branch]
2020-03-17 11:45:28 -04:00
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Developer
Fixed: Reflection capture related crash running DirectX mobile emulation (Contributed by SertacOgan)
2020-03-16 01:59:22 -04:00
Editor
Copying over 11179103 so that Rset Camera toolbar button will work correctly
2020-03-17 11:25:08 -04:00
Programs
Merging latest UGS changes (added support for parallel syncing, fixed syncing single-change)
2020-03-17 09:22:24 -04:00
Runtime
Forcing pre-exposure to always be enabled in the shaders.
2020-03-17 11:45:28 -04:00
ThirdParty
UE-90640 Azure Spatial Anchors: watcher not working
2020-03-14 01:12:09 -04:00
UE4Client.Target.cs
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UE4Editor.Target.cs
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UE4Game.Target.cs
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UE4Server.Target.cs
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