Files
UnrealEngineUWP/Engine/Source/Developer/ProjectLauncher/Private/ProjectLauncherHelpers.h
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

35 lines
942 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "EditorStyleSet.h"
#include "Styling/SlateColor.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/Images/SImage.h"
#include "Widgets/Input/SButton.h"
class FText;
struct FSlateBrush;
/* Static helpers
*****************************************************************************/
// @todo gmp: move this into a shared library or create a SImageButton widget.
static TSharedRef<SButton> MakeImageButton(const FSlateBrush* ButtonImage, const FText& ButtonTip, const FOnClicked& OnClickedDelegate)
{
return SNew(SButton)
.ButtonStyle(FEditorStyle::Get(), "NoBorder")
.OnClicked(OnClickedDelegate)
.ToolTipText(ButtonTip)
.ContentPadding(2)
.VAlign(VAlign_Center)
.ForegroundColor(FSlateColor::UseForeground())
.Content()
[
SNew(SImage)
.Image(ButtonImage)
.ColorAndOpacity(FSlateColor::UseForeground())
];
}