Files
UnrealEngineUWP/Engine/Source/Developer/ProfilerClient/Public/IProfilerClientModule.h
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

29 lines
502 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "IProfilerClient.h"
/**
* Interface for ProfilerClient modules.
*/
class IProfilerClientModule
: public IModuleInterface
{
public:
/**
* Creates a Profiler client.
*
* @return The new client.
*/
virtual TSharedPtr<IProfilerClient> CreateProfilerClient() = 0;
protected:
/** Virtual destructor */
virtual ~IProfilerClientModule() { }
};