Files
UnrealEngineUWP/Engine/Source/Runtime
Arciel Rekman aa2ad1ec56 Linux: cache larger OS allocs (UE-67825).
- Some of RHI buffers are locked very frequently and their size is larger than the largerst we pool. Passing them through directly to platform functions result in a subpar performance.
- On other platforms, FCachedOSPageAllocator is already used for all allocs above those in FMallocBinned(2), so this addition is consistent.

#rb Brandon.Schaefer
#jira UE-67825
#lockdown Cristina.Riveron

[CL 5531554 by Arciel Rekman in 4.22 branch]
2019-03-24 23:05:39 -04:00
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